Wednesday, November 11, 2015
Wednesday, November 4, 2015
Wednesday, October 28, 2015
I/O Devices
Input:
- Graphics tablets
- Cameras
- Video Cameras
- Trackballs
- Barcode reader
- Digital Camera
- Gamepad
- Joystick
- Keyboard
- Microphones
- Mouse
- Scanner
- Webcam
- Touchpads
- Pen input
- Electronic Whiteboard
- Magnetic key cards
Output:
- Monitor
- Printers
- Plotters
- Projectors
- LCD Projection Panels
- Computer output microfilm
- Speakers
- Radio
I/O Devices (both)
- Modems
- Network cards
- Touchscreen
- Headsets
- facsimile (fax)
- Audio cards/sound cards
- USB
Compilers/Interpreters/Bits and Bytes
- The job of a compiler is to convert the entire program into binary all at once
- Interpreters translate lines into binary once at a time
- Bits are units of binary, such as ones and zeroes
- Bytes are units of memory, such as a gigabyte
- 0 is a bit; 1 is also a bit
- Every character on the keyboard including space are represented by bits/1's and 0's
Computer Architecture
Computer Architecture is designing a computer in the best way possible. You must try to take out as many design flaws and bugs as possible. You have to really think about it and see what the customer wants/needs.
How does the computer understand what I type?
I don't know.
How does the computer understand what I type?
I don't know.
Wednesday, September 30, 2015
Design Thinking Process - Define
You come up with some basic problems that need to be overcome, based on the feedback that you got from your potential customers/users.
Wednesday, September 23, 2015
Namecard Mission Reflection
Empathize: We put ourselves in our "customers'" shoes, and we came up with some basic problems that needed to be solved.
Define: We came up with some problems that needed to be solved and challenges that needed to be overcome.
Ideate: Based on the problems that we identified, we came up with methods that could be used to solve the given problem.
Prototype: Based on the "outline" of our Ideate phase, we came up with a rough draft of our final product.
Test:We made a final draft that we would release into the "market" and got feedback on it.
Define: We came up with some problems that needed to be solved and challenges that needed to be overcome.
Ideate: Based on the problems that we identified, we came up with methods that could be used to solve the given problem.
Prototype: Based on the "outline" of our Ideate phase, we came up with a rough draft of our final product.
Test:We made a final draft that we would release into the "market" and got feedback on it.
Systems Thinking
A system is a group of modules that work together to get a job done, and are dependent on each other. There is data flow between the modules.
Wednesday, September 16, 2015
Wednesday, September 9, 2015
Wednesday, September 2, 2015
Design Thinking Process - Empathize
Favorite color: Red
Hobbies: Football, soccer, reading, karate
Favorite subject: Japanese, math
Favorite food: Sushi
Favorite animal: Dog
Favorite book: Deep Zone
Favorite place: Hawaii
Favorite season: Summer
Favorite shape: square
Favorite TV show: Suits
Digging Deeper:
Favorite color: Red
Hobbies: Football, soccer, reading, karate
Favorite subject: Japanese, math
Favorite animal: Dog
Favorite book: Deep Zone
Favorite place: Hawaii
Favorite TV show: Suits
Hobbies: Football, soccer, reading, karate
Favorite subject: Japanese, math
Favorite food: Sushi
Favorite animal: Dog
Favorite book: Deep Zone
Favorite place: Hawaii
Favorite season: Summer
Favorite shape: square
Favorite TV show: Suits
Digging Deeper:
Favorite color: Red
Hobbies: Football, soccer, reading, karate
Favorite subject: Japanese, math
Favorite animal: Dog
Favorite book: Deep Zone
Favorite place: Hawaii
Favorite TV show: Suits
Design Thinking Process
Empathize:
Empathizing is when you put yourself in your customer/user's shoes. You must find problems that people have before you move on to making a solution. By getting customers' feedback, you can make the best product possible in order to fulfill the users' needs.
Define:
Defining a couple of the most significant problems that your potential customers have is a crucial part of making the most optimal product. Take feedback from customers in order to improve your ideas and translate them into something concrete as best you can.
Ideate:
Once you have defined some main problems that you want to solve, come up with ideas for a product that will solve those problems as best as you can.
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